I’m having a very difficult time reconciling your initial post that sounded like you were unhappy that Microsoft was paying Blender developers with your statement that it can’t be forked because it requires too much money to develop followed by your conclusion that there’s no mystery to why big companies pay open source contributors.
Either Blender is so big that it can’t be maintained without the financial support of big businesses, or the financial support of big businesses are a negative influence on OSS projects. Which one is it?
> Either Blender is so big that it can’t be maintained without the financial support of big businesses, or the financial support of big businesses are a negative influence on OSS projects. Which one is it?
It can be both. That’s what my original point was. I’m not criticizing Microsoft or disagreeing with this arrangement. Other commenters are assuming this false dichotomy as well, which I think is invalid. A company can certainly support an OSS project financially, while influencing it in ways that harm competitors and users.
I have no opinion on Microsoft’s motivation, but users and competitors would be wise to consider what mechanisms are in place to protect their interests as well.
Either Blender is so big that it can’t be maintained without the financial support of big businesses, or the financial support of big businesses are a negative influence on OSS projects. Which one is it?